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GMAP 395 Advanced Game Design and Production 3.0 Credits
This course will step through the various modules of game engines, enabling students to gain access to real-time shaders and materials, particle systems and animation techniques.
Repeat Status: Not repeatable for credit
Prerequisites: GMAP 345 [Min Grade: D] or CS 345 [Min Grade: D]
Game Design & Production
http://catalog.drexel.edu/undergraduate/collegeofmediaartsanddesign/gamedesignandproduction/
...0 GMAP 260 3.0 GMAP 367 3.0 SCRP 270 3.0 GMAP 395...
Game Design and Production BS / Digital Media MS
...0 GMAP 260 3.0 GMAP 367 3.0 SCRP 270 3.0 GMAP 395...