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GMAP 102 Game Design Lab II 3.0 Credits

This course will cover an overview of the fundamental design skills of digital games using a variety of game engines, including interactive text, 2d and 3d game engines, and grey-boxing with primitive shapes in-engine and modeling tools, exploiting the systems and existing asset libraries available for rapid experimentation.

College/Department: Antoinette Westphal College of Media Arts Design
Repeat Status: Not repeatable for credit

Esport Business

http://catalog.drexel.edu/undergraduate/collegeofbusiness/esportbusiness/

...SMT 201 GMAP 102 Select one of the following: 3.0 SMT 262 GMAP 345...

Computer Science

http://catalog.drexel.edu/undergraduate/collegeofcomputingandinformatics/computerscience/

...except ENGL 101 , ENGL 102 , ENGL 103 , ENGL...Arts and Sciences, and GMAP 260 , ANIM 140...

Software Engineering

http://catalog.drexel.edu/undergraduate/collegeofcomputingandinformatics/softwareengineering/

...except ENGL 101 , ENGL 102 , ENGL 103 , ENGL...Arts and Sciences, and GMAP 260 , ANIM 140...

Computer Science BS / Computer Science MS

http://catalog.drexel.edu/undergraduate/collegeofcomputingandinformatics/computersciencebs-ms/

...except ENGL 101 , ENGL 102 , ENGL 103 , ENGL...Arts and Sciences, and GMAP 260 , ANIM 140...

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